Traits
Spikes (Sacred)
Category: Skills
- This trait only applies to Xaeco, Xatli, and Xulap characters.
- Any amount of spikes can be placed on its head, neck, torso, shoulders, limbs, and/or tails.
- For Xatli specifically, spikes are not allowed anywhere above the eyebrow area! This is to avoid confusion with horn traits.
- This trait originates from practicing shape-shifting abilities via solidifying their cosmic blood in small portions.
- They can be mandible-like, wavy, curled, or straight upright in form. The tip can be blunted or sharp.
Crowded Wings (Sacred)
Category: Skills
- This trait is only applicable to Xaeco, Xatli, or Xulap.
- For Xatli: This trait allows any amount of small furred or feathery wings generated only on the arms, legs, or tails. This can also replace the ears. However, this should never replace the mandatory and correct poncho wing anatomy.
- For Xaeco: This trait allows functional wing growth anywhere and any amount on the body, and it must be furred. This can also replace the ears. Temporary blood wings generated from their bodily slits do not count as that is a basic species function.
- For Xulap: This trait allows wings to be generated anywhere on the body, and texture must be the same as what the body's trait has. This should not replace fins.
- If you would like your wings to have a bat or wyvern-like design, you would need the Sacred: Basilisk trait.
Rogue Scene (Anomaly)
Category: Decorative
Species: Xatli
- This trait allows scenes to act strange. You may use one or multiple effects listed below (no limits).
- The scene can be found elsewhere besides the upper torso area (such as the waist, legs, wrists, and tails).
- The scene looks like it is glitching, blurred, or mosaic.
- The scene can be extremely enlarged in size, much larger than the head and torso combined.
Jelly Objects (Mystical)
Category: Decorative
Species: Xopas
- Inside the Xopas' jelly are distinguishable three-dimensional shapes.
- These manifestations look like cubes, spheres/bubbles, stars, triangles, simple objects, etc.
Floaties (Common)
Category: Decorative
Species: Xulap
- Besides the Xulap's naturally occurring bodily particles, there are extra levitating ornaments surrounding it.
- These floating bits could be flat or three-dimensional shapes, ornaments, halos, etc.
Shimmer (Rare)
Category: Decorative
- The markings on the body are glowing (can be toggled), metallic (gold or silver), holographic, opal, sparkly, glittery, or have other forms of iridescence in rendering.
- You are welcome to mix and match the aforementioned rendering styles to the markings.
- This must only affect markings and does not act like a full-body coating.
- Glowing cannot be applied to the blood, eyes, or pseudo-organs using this trait! As that is the Anomalous: Xaoc Infinitum trait.
Feelers (Common)
Category: Decorative
- Very thin protrustions on the body akin to an antenna or whisker.
- If the species has fur/feathers, this can also be mildly fluffy.
- This can be any length and amount, as long as it is thin and must not be mistaken as an ear or horn.
Basilisk (Sacred)
Category: Decorative
- This trait is only applicable to Xaeco, Xatli, or Xulap. You can use any of the effects below (no limits):
- Add webbing between fingers and fins.
- Add reptilian frills to the neck, back, limbs, and tails.
- Add a bat or wyvern-like design to your character's wings if they have a wing poncho trait and/or the Sacred: Crowded Wings trait.
- Add a cobrahood, but only to the sides of the head, neck, and shoulder area! It can be connected to the eyebrow line, but must not hover over the entire head like a cap.
Floating Ornaments (Rare)
Category: Decorative
Species: Xaeco
- Small and simple shapes levitate nearby the Xaeco. It uses the same colors as their blood.
- This includes halos and three-dimensional shapes, as long as they do not exceed the head's size.
- If you have floating [parts of an] object/s via the Sacred: Embedded Object trait, you must use the Sacred: Floating Parts trait.
Jagged Mouth (Common)
Category: Mouth
Species: Xulap
- This Xulap's entire mouthline is visibly jagged in sharp curves and dips.
- The end point of the Xulap's mouth must end in a pronounced dotted/round shaped corner.
Mellow Mouth (Rare)
Category: Mouth
Species: Xulap
- This trait allows a Xulap's mouth to look primarily like a flat line.
- The mouth should still have at least one visible dip or curve somewhere, and the mandatory pronounced dotted corners.
Hooked Horns (Mystical)
Category: Head
Species: Xatli
- Horn design on a Xatli's head that resembles hooks and handlebars.
Cosmic Scene (Mystical)
Category: Head
Species: Xatli
- The Xatli's scene resembles elements relating to outer space; such as constellations, blackholes, meteor showers, eclipses, star dust, supernovas, etc.
Strato Scene (Mystical)
Category: Head
Species: Xatli
- The Xatli's scene resembles elements observable in the skies; such as the sun, moon, stars, and planets.
Nose (Old Gen)
Category: Head
Species: Xaeco
- The Xaeco has nasal cavities on their snout. In redesign, this can be replaced with any common or rare trait.
- However, if it can be proven to be additional windows via an added headshot with nubs or decorative shapes (same color as blood) morphing out, then it can be kept.
Cuboid Horns (Mystical)
Category: Head
Species: Xatli
- A single pair of horns on the Xatli's head that resembles cubes of varying lengths and sizes.
- This can be cylindrical, hollow (like tubes), or slanted in a particular direction.
Sprouts Horns (Mystical)
Category: Head
Species: Xatli
- A single pair of horns on the Xatli's head that resembles sprouts, blunted branches, or antlers.
Aerial Scene (Mystical)
Category: Head
Species: Xatli
- The Xatli's scene resembles elements of the weather.
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