Traits
Xaeco
π°Around early 2017 development, the name Xaeconian (shortened to Xaeco) is inspired from the Filipino word "Ako" meaning "I" or the self, combined with the word "Xenomorph" meaning "alien form".
π° Many say that the Xaeconians closely resemble the Entity of Reality the most. Afterall, they primarily come from her literal heart and its abstracted concept of blood and veins. Xaeco are physically flexible, known for their fluffy furvests of various textures or lengths, and bodily windows. Their hands may have three to six fingers, while their feet resemble a mammalian paw (with pads) that may have three to six toes.

π° The lines on a Xaeco's body act like slits that freely open and close to show their innards. These may come in various stylizations (curvature and thickness), gradients, and colors that must match their feet's pawpads. Even if this morphing ability is innate, it is not the norm to keep them open for extended periods of time for safety and sanitary reasons.
π° The general requirement is one window line from the forehead through the lower front torso (can be faded and covered by the furvest on its midsection), then two on each side of their waists. Designers are welcome to add more on their ears, fingers, legs, tails, etc. In power form, these lines can be heavily exaggerated akin to exposed and stressed bodily veins.

π° Their head resembles a rabbit without the nostrils that may come in multiple shapes and sizes. Some may have a pronounced snout, while others have an inclined forehead parallel to their bottom jawline. They can freely morph any amount of eyes anywhere on their body as well.

π° As noted previously, each invidual of Planet Xaoc has the ability to have a "power form". For a Xaeco, this is referred to as a "Parasite Form". One is able to push the limits of their shapeshifting blood's abilities through intensive training, primarily to heighten their physical strength, speed, sight, and hearing. Their windows may open to allow extra limbs, blood formed into tools, or several dozen eyes.

π° This form is often used as an extra measure for certain missions that require luggage carry, escape, or physical defense. Some use it for local theatrical entertainment, arts and crafts, personal convenience for home utility, or scientific research departments. However, it is unfortunately certain that not all use it for noble and harmless reasons.
Xatli
π² Around early 2023 development, the name Xatli is inspired by the word "satellite" and "star".
π² The Xatli were made from the debris of the Entity of Reality's skin, resembling a mix of avian and dragon motifs. Their coat typically looks sleek, but many freely morph their appearance to have textures and aesthetics akin to fur, scales, or feathers. A Xatli's wings generously covers their entire back, and connected at the edges of where their collarbone should be. These wings are able to freely extend thrice their body's height, and easily resize when walking or at rest.

π² Xatli have the ability to freely detach and re-attach their heads like a floating satellite. This provides a better scope of their surroundings, but must be practiced with utmost care in order to maintain a stable connection to their main body.
π² If a Xatli's floating head is kept seperated from its main body for far too long, there will be a gradual loss of motor control of their limbs. This could lead to an eventual total collapse, until the head is reconnected and given an appropriate time for recovery.

π² A Xatli's head is also adorned with floating ornaments resembling shapes that tell stories about their history, occupation, and present interests. These animated head accessories are referred to as a "Scene".
π² A Xatli's scene and headshape come in many forms, often ending with a pointed snout. Their ears have an extented flap at the tip, an adjustable feature that helps maneuvering their flights (like an airplane's spoilers). Some freely generate nostrils, teeth, or decorated ear filaments for aesthetic reasons.

π² A Xatli's hand and feet may have three to six fingers or toes, as long as both have opposable thumbs - used for perching when taking breaks from lengthy flights and travels.

π² A Xatli's power form is referred to as a "Portal Form", which nearly quadruples (or more) their base size. Their body absorbs their scene/s (so it is no longer visible), heavily altering their colors and markings to have said scene/s' overall theme and motif.
π² For example: a Xatli with a circular scene will have a power form decorated with multitudes of circular patterns. Their poncho-like wings are now able to freely multiply (as many as they wish). It also gains a space-like inner design, and becomes a small pocket dimension that helps carry a reasonable amount of items in stasis.

π² This form is often used for a group's convenience when it comes to fulfilling missions that require elongated spacefarring, or travels requiring an extensive array of equipment to accomplish. However, it is not unheard of for others using it to conceal goods taken from questionable methods.
π² This pocket dimension's quality varies from Xatli to Xatli, often reflecting the invidual's own psyche and physical abilites. A sickly Xatli will likely have a pocket dimension that rots its contents, or warps its properties to something else entirely. A Xatli that has dedicated its life to rescuing creatures, may eventually develop a pocket dimension that can house them temporarily. There are endless variations.
Xopas
βοΈ Around late 2020 development, the name Xopas is inspired from the word "Sopas", a hearty soup meal common in the Philippines.
βοΈ The Xopas originate from the abstracted energy of the Entity of Reality's guts after her cataclysmic death. They have inherited abilities centered around time, restricted in usage to carry out archival and research tasks. Their shells have the toughest durability when compared to the rest of the other major species' attributes to withstand physical stress.

βοΈ Their base form may come in a myriad of shapes and sizes with apparent holes. Their overall silhoette can mimic an object's shape, a fauna or flora from the planet it was housed in, or other features found in space, nature, technology, or whatever other contents the universe holds from where they had aged in.

βοΈ These creatures are almost always in their power form, known as "Pulp Form" due to its jelly-like appearance. The base is able to transform into a larger bipedal (or quadrupedal+) structure.
βοΈ Designers must keep in mind that the colors of the "eyes" (which are actually holes) must match the colors of the jelly that comes out of their body.

βοΈ It is then immediately and generously covered with its inner blood. This has the consistency of thick, firm, and malleable jelly. Said coating protects it from being crushed violently by its ability to jump timelines rapidly.
βοΈ Altering a timeline's components via a Xopas inserting itself in it, may cause paradoxes that worsens the entanglement of the Entity of Reality's cosmic threads. A Xopas blood temporarily deflects these effects within a reasonable legnth of time, making it glide through these multiple dimensions rather smoothly.
βοΈ Prolonged exposure outside of its original timeline thins its jelly coating overtime, and further depletion leads to a gradual degredation of their ability to jump timelines. Total depletion leads to permanent death, erasure of existence [via memory of others] from their original timeline, as well as permanently altering the timeline it is now stranded in. A Xopas's blood can be replenished by returning home and staying in their base form to rest.
Xulap
π» Around early 2019 development, the name Xulap is inpired from a non-comittal Filipino expression "Ma-ulap ata ngayon?" translating to "I think it's cloudy today?" which refers to acknowledging a beneficial cover against a tropical country's harsh sunrays, with a fair chance of an intense and inconvenient downpour later.
π» The Xulap orginate from the debris of the Entity of Reality's bones, having mouths that resemble cracks on a surface. Their ghostly appearance is contrasted by numerous limb-like nubs that would grow out majestic fins overtime.

π» Xulaps are always accompanied by a variety of small floating ornaments chipped off of from its main body. The shape of these tidbits resemble abstract symbols or figures - that freely shift, animate, and float about (examples below). The colors of it stay close to the main body and its fins, only turning vantablack in powerform.
π» A Xulap's head may come in many forms, as long as it is flat or a blunted surface in some way.

π» A Xulap's cracks, often viewed as a mouth, always start at the head but freely vary in length across their body. It acts like a singular zipper, actively closing and opening out of a fidgeting habit, or in preparation to use for their power form.

π» Their fins come in a variety of designs, some accessorize or trim them for aesthetic purposes.

π» A Xulap's power form is referred to as their "Phantom Form" which turns their entire body void of color, and actively rejects light - only showing a thin outline that is visibly to who it would allow perception of it. However it is not infallible, as Xulaps perusing this form will always carry a "signature" constellation, ever so slightly altering the visual surface of wherever they are hiding to resemble that mildly. For example: A Xulap hiding in your soup will move about its little food bits and components to follow this intricate symbol in some way, or a far larger Xulap will alter a planet's entire atmospheric conditions to have storms in different locations that map out its markings.

π» This ability is often used to scout areas, gather information, and dutifully report back to cartographers of Planet Xaoc. It allows them to observe and phase through objects, places, or even entire planets while remaining partially undetected in the process.
π» Due to their power form's ability to affect surfaces enmasse, Xulaps are also known to participate in roles that involve widescale environmental manipulation . This may involve climate control, demolition, substance spread, and many more. However, the effectiveness of these actions entirely depend on how much their body can stretch, how long they have studied these skills and its field of procedures, and what help others can provide (both in resources and physical assistance) to maximize the end results.
NPC
Designs with this trait are considered a Non-Playable Character. The owner is still allowed to use them in ARPG prompts that are general; such as gift or personality themed! However, this character cannot participate in ARPG prompts that are heavily story-driven due to having a canonical appearance in Planet Xaoc's history.
Amalgamate
- This trait is a work in progress, it is not open for use at the moment but will be in the future!
- The character is unable to switch between their power forms, and are stuck mid-morph.
Elemental
- The character is partially or primarily made out of a specific material (and may replace the body part entirely), caused by the starborn species crashing into such during its development. The intense and/or prolonged exposure grants immunity to said material.
- Please make sure to list what elemental material you are using so admin can add it to the traits list properly! And refrain from using overpowered abstract concepts such as Reality, Distortion, Time, Matter, Emotions, Life and Death.
- Examples of allowed materials can be fire, electricity, water, fluids, slime, goo, chemicals, toxins, poison, gas, cloud, dust, air, light, shadow, plants, flowers, fungus, mushrooms, wood, sand, oil, gold, silver, plush, cloth, glass, plastic, metal, wires, paper, devices, object-specific, glitch, static, ghost, nebula, meat, blood, decay, and similar others. There is no limit to the amount of elemental materials you may apply to your character.
- Material parts directly attached to the body (that resemble an aid to a missing limb of a character) do not count. Those are considered to be prosthetics and are not traited/free.
Morph
- The character is able to have multiple physical variants of themself, beyond the base and power form.
- The character remains singular in physical count. This trait covers the design's physical appearance only.
- Each variant may have their own unique bodytype, colors, and variety of traits - as long as all are within its official trait list.
- There is no limit to how many variants you can add, as long as the species remain the same throughout all the variants.
Compact
- The Xulap does not have a ghostly body, lacks any levitating "ripped" bodily pieces, and they cannot phase through walls nor hide in shadows. However, having such a strong and solid organic form will not cause any distortions to it's body when traversing Mournfell Shards' islands or multidimensional hopping.
- In the masterlist image, they can still have the phantom form but it is now merely a cosmetic lore-wise! The most this can do is camofladge when traveling the vast outer space, or the darkness of the night.
- Xulaps with this physical trait are often Xaoc's frontlines in mitigating the decay that leaks from the aforementioned islands, filled with rapidly growing rot and multidimensional toxins.
Flight
- Allows the addition of wings to your character, it can be toggled (disappear or re-appear). This should not replace species-based main limbs. The silhoette of these wings may vary (avian, bat-esque, etc) - HOWEVER - the texture depends on the species as noted below.
- For Xatli: Generated only on the arms, legs, or tails. This can also replace the ears. However, this should never replace the mandatory and correct poncho wing anatomy.
- For Xaeco: Generated anywhere and any amount on the body, but must be furred! This can also replace the ears. Temporary blood wings generated from their bodily slits do not count as that is a basic species function.
- For Xulap: This trait allows wings to be generated anywhere on the body, and texture must be the same as what the body's already has. This should not replace fins.
- For Xopas: The wings are on the pulp form itself only. For jelly-wings, please refer to (Rare) Winged Jelly.
Colossal Jelly
- This Xopas has nearly an endless source of jelly learned from intensive training.
- This is often noted when the overall mass is quadruple the size than its pulp body [or larger].
- Since this trait is primarily a voluntary skill, it is optional to show in the masterlist image.
Kite Wings
- The Xatli's wings resemble a flat and smooth poncho cloak that connects at the collar bones.
- These wings can be singular or multiple. Its surface area (overall size) can be of any length.
- With this trait, the Xatli is able to freely morph their wings to have a variety of intricate holes.
- These decorative windows can be static or constantly changing.
Embedded Objects
- Physical item/s are intact within the individual's body.
- This is due to an unusual healing ability that helped it upon impact.
- These items could be swords, arrows, pins, boxes, hooks, knives, etc.
Fissure Veil
- The Xulap has the ability to hide their mouth entirely. This skill can be toggled.
Mirror
- The character is able to duplicate themself (whether they have a hivemind or individual mental headspace is upto the creator). There is no limit to how many duplicates the character is able to do.
- This is a skill, and not necessary to be shown in the masterlist. Each clone is identitical to the existing design.
- For the ability to have multiple palettes and varying traits per additional duplicated body, you must also have the (Anomaly) Morph trait.
- For hydras or multiple heads visual preference, please refer to the (Mystical) Multitude trait.
- Final additional note: As noted in our Terms of Service within community participation, members are always expected to be kind and respectful with representation of real world circumstances! Do not use harmful mental health stereotypes in any way.
Floating Parts
- This specific Sacred Trait only applies to Xaeconians or Xatli.
- The individual's varying body parts (such as limbs, eyeballs, head, etc.) could be detached and levitating.
- These floating parts could naturally separate and re-connect, there is no scarring that indicates a severance throughout the process.
- This trait can also be used for pieces of an object floating and astray from the Sacred: Embedded Object trait.
Shifting Markings
- Markings on the individual's body are highly animated or could change locations on the skin.
- It can be controlled or involuntary (like an emotional response).
- These markings are not fullbody and do not disappear/re-appear. They must always be present somewhere.
- These markings must always have the same color and do not hueshift. If you would like colorshifting/alt palettes, you need the Anomaly: Collide trait.
Jelly Objects
- Inside the Xopas' jelly are distinguishable three-dimensional shapes.
- These manifestations look like cubes, spheres/bubbles, stars, triangles, simple objects, etc.