Traits
Shifting Markings
lore:
-
Work in progress, to be added later.
usage:
-
Markings on the individual's body are highly animated or could change locations on the skin.
-
It can be controlled or involuntary (like an emotional response).
-
These markings are not fullbody and do not disappear/re-appear. They must always be present somewhere.
-
These markings must always have the same color and do not hueshift. If you would like colorshifting or alt palettes, you need the Anomaly: Morph trait.
Floating Parts
lore:
-
Work in progress, to be added later.
usage:
-
The individual's varying body parts (such as limbs, eyeballs, head, etc.) could be detached and levitating.
-
These floating parts could naturally separate and re-connect, there is no scarring that indicates a severance throughout the process.
-
This trait can also be used for pieces of an object floating and astray from the Sacred: Embedded Object trait.
-
Not applicable to: a Xulap's floating ornaments/segmented body or a Xatli's floating head.
SAMPLE:

Kite Wings
lore:
-
Work in progress, to be added later.
usage:
-
The Xatli's wings resemble a flat and smooth poncho cloak that connects at the collar bones.
-
These wings can be singular or multiple. Its surface area (overall size) can be of any length.
-
With this trait, the Xatli is able to freely morph their wings to have a variety of intricate holes.
-
These decorative windows can be static or constantly changing.
SAMPLE:

Colossal Jelly
lore:
-
Work in progress, to be added later.
usage:
-
This Xopas has nearly an endless source of jelly learned from intensive training.
-
This is often noted when the overall mass is quadruple the size than its pulp body [or larger].
-
Since this trait is primarily a voluntary skill, it is optional to show in the masterlist image.
Flight
lore:
-
Work in progress, to be added later.
usage:
-
Allows the addition of any amount of wings to your character, it can be toggled (disappear or re-appear).
-
For Xatli: Generated only on the arms, legs, or tails. This can also replace the ears. However, this should never overwhelm the silhoette nor replace the mandatory and correct poncho wing anatomy.
-
For Xaeco: Generated anywhere and any amount on the body. This can also replace the ears. Temporary blood wings generated from their bodily fissures do not count as that is a basic species function.
-
For Xulap: This trait allows wings to be generated anywhere on the body, and texture must be the same as what the body's already has traits-wise. This should not replace fins.
-
For Xopas: The wings are on the pulp body itself (the shell that contains the jelly). For jelly-wings, please refer to Rare: Winged Jelly.
SAMPLE:

Rogue Scene
lore:
-
Work in progress, to be added later.
usage:
-
This trait allows scenes to act strange. You may use one or multiple effects listed below (no limits):
-
The scene can be found elsewhere besides the upper torso area (such as the waist, legs, wrists, and tails).
-
The scene looks like it is glitching, blurred, or mosaic. It is difficult to decipher the imagery or visual it has.
-
The scene can be extremely enlarged in size, much larger than the head and torso combined.
Mirror
lore:
-
Work in progress, to be added later.
usage:
-
The character is able to duplicate themself. Each clone is identitical to the existing design.
-
There is no limit to how many duplicates the character is able to do.
-
Whether they have a hivemind or individual mental headspace is upto the creator.
-
This is a skill, and not necessary to be shown in the masterlist. For the ability to have multiple palettes and varying traits per additional duplicated body, you must also have the Anomaly: Morph trait.
-
As noted in our Terms of Service within community participation, members are always expected to be kind and respectful with representation of real world circumstances! Do not use harmful mental health stereotypes in any way.
Fissure Veil
lore:
-
Work in progress, to be added later.
usage:
-
For Redesigns and new MYO submissions starting September 2025 and onwards: An additional headshot or body view showing original fissures or bodily slits must be included in the artwork as well.
-
This trait is a skill that can be toggled.
-
The Xulap has the ability to hide their mouth cracks or lines partially or entirely.
-
The Xaeco has the ability to obscure their bodily slits partially or entirely.
Plain Ears
lore:
-
Work in progress, to be added later.
usage:
-
The Xatli's ears do not have an extra flap or filament on the edges or topsides.
-
This trait can be toggled, the Xatli can morph to hide or show it at will if preferred (must show both headshots).
