Traits
Elemental (Anomaly)
Category: Anomalous
- The character is partially or primarily made out of a specific material (and may replace the body part entirely), caused by the starborn species crashing into such during its development. The intense and/or prolonged exposure grants immunity to said material.
- Please make sure to list what elemental material you are using so admin can add it to the traits list properly! And refrain from using overpowered abstract concepts such as Reality, Distortion, Time, Matter, Emotions, Life and Death.
- Examples of allowed materials can be fire, electricity, water, fluids, slime, goo, chemicals, toxins, poison, gas, cloud, dust, air, light, shadow, plants, flowers, fungus, mushrooms, wood, sand, oil, gold, silver, plush, cloth, glass, plastic, metal, wires, paper, devices, object-specific, glitch, static, ghost, nebula, meat, blood, decay, and similar others. There is no limit to the amount of elemental materials you may apply to your character.
- Material parts directly attached to the body (that resemble an aid to a missing limb of a character) do not count. Those are considered to be prosthetics and are not traited/free.
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